package com.gameanalytics
{
import flash.events.Event;

public class GALogEvent extends Event
{
  public static const LOG:String = "GA_LOG_EVENT";

  public var text:String;

  public function GALogEvent(type:String, text:String, bubbles:Boolean = false, cancelable:Boolean = false)
  {
    super(type, bubbles, cancelable);

    this.text = text;
  }

  override public function clone():Event
  {
    return new GALogEvent(type, text, bubbles, cancelable);
  }
}
}
